Legitimate Use Cases
Current Use Cases for Digital Humans and Digitized Human Images/Voices:
Film and Television: Digital humans are used to create lifelike characters, de-age actors, or even bring deceased actors back to life for new performances.
Video Games: Realistic avatars and characters enhance gaming experiences, providing more immersive and interactive environments.
Advertising and Marketing: Digital influencers and brand ambassadors promote products and services, reaching wider audiences through virtual means.
Virtual Reality (VR) and Augmented Reality (AR): Digital humans populate VR/AR environments, providing interactive experiences for education, training, and entertainment.
Customer Service: AI-driven digital assistants and virtual customer service representatives interact with customers, providing support and information.
Future Use Cases for Digital Humans and Digitized Human Images/Voices:
Healthcare: Digital humans can be used for patient simulations, virtual therapy sessions, and medical training, providing realistic interactions for healthcare professionals and patients.
Education: Virtual teachers and tutors can deliver personalized learning experiences, making education more accessible and engaging.
Social Media: Enhanced digital avatars could interact on behalf of users, creating content, engaging with followers, and managing online personas.
Entertainment: Fully interactive digital performers could star in films, music videos, and live concerts, offering new forms of entertainment.
Corporate Training: Digital humans can simulate workplace scenarios for employee training, improving skills and preparedness through realistic practice.
Retail: Virtual shopping assistants can help customers navigate online stores, providing personalized recommendations and support.
Personal Companions: Digital humans could serve as personal companions, offering social interaction, support, and entertainment for individuals.
Historical and Cultural Preservation: Digital replicas of historical figures can educate and engage the public, preserving cultural heritage in interactive formats.
Legal and Courtrooms: Digital humans could serve as witnesses or recreate crime scenes for better understanding and analysis during trials.
Last updated